Archive for May, 2009
Fearing the iPhone Push
With Apple’s 3.0 version of the iPhone quickly approaching, one of the most widely anticipated features is the “Push” functionality. This allows developers to send alerts, notifications, and other communications to the phone without the application actively being run.
While one can see the obvious utility in the feature, the part of me that manages my [...]
GaaS at Work: Halo3
Though I don’t have time to be a hardcore gamer, I do dabble with a few to keep myself current with the state of the art in games, tools, infrastructure, and services. My experience last night validated an extensive post I did a few months back on the world of Games as a Service.
I decided to fire [...]


